Monday, August 19, 2013

3DsMax - Level 1

freelancer exams 3ds max level 1 test answers


196 questions, 7 without answers



#1 Question:
Right-clicking while hovering a selected object will open the ______ .

    Context Menu
    Mouse Menu
    Quad Menu
    Quick Menu
    Tri Menu

Answer: Quad Menu



#2 Question:
The default material assigned to each slot of the Material Editor when you start 3DsMax the first time is a ______ .

    Arch & Design Material
    Standard Material
    Default Material
    Pro Material
    Architectural Material

Answer: Standard Material



#3 Question:
MaxScripts are by default executed in the ______ scope.

        Local 
        user
        custom
        Separate
        Global

Answer: Global



#4 Question:
To use Ambient Occlusion at rendertime you can use the ______ renderer, which is integrated in 3dsMax by default.

   Scanline
   Vray
   Standard
   Maxwell
   Mental Ray

Answer:  Mental Ray



#5 Question:
The Perspective viewport is a/an ______ view.

    Perspective
    isometric
    orthogonal
    orthographic
    user

Answer:



#6 Question:
To combine two materials either by mixing them or by using a mask you can use a _______ .

       Combine Material
       RGB Multiply Material
       Blend Material
       RGB Mix Material
       Mix Material

Answer:



#7 Question:
The 3 worldSpace axes in 3DsMax are ______ .

    A B C
    R S T
    T L F
    U V W
    X Y Z

Answer:



#8 Question:
The axes X, Y & Z (negative/positive) translate into what directions?

    Forward/Back, Left/Right & Up/Down
    Left/Right, Forward/Back & Up/Down
    Left/Right, Up/Down & Forward/Back
    Right/Left, Back/Forward & Down/Up
    Right/Left, Down/Up & Back/Forward

Answer:

etc.





* update 01.10.2014.
questions completed and test retaken

freelancer exams 3ds max level 1 test answers basics modeling rendering




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